14: With Friends Like These

14: With Friends Like These is the fourteenth mission of Myth II: Soulblighter.

Journal Entry
Sunday February 1, The Twelve Duns, south of Rhi'ornin The Deceiver is deranged, of this I am absolutely convinced. He has brought us here, to The Twelve Duns, closer to the Trow demesne than any sane man has dared in two generations. We are a mere four hours march from the lost city of Rhi'ornin.

The Deceiver claims to be held in high regard by the Trow as a being of "furor poeticus". He has told us of their battles against the Myrkridia and believes he can win the Trow to our cause. Apparently the Trow are not convinced that our race is worth fighting for, but they have agreed to do battle with Soulblighter for one year if we can defeat them in a game of their devising. The Trow have placed six flags on the field and, if we can control the majority at the end of a period of time that they deem fair, they will assist us. To wit, we shall send forth our best warriors to do battle with the Trow.

Background

 * After twelve minutes, you must control four or more flags.
 * If at any time you control all six flags, you win.

Level Hints

 * Ghols do not make good spectators. They will attack your forces and may recapture flags.
 * You don't have to kill the Trow to win, but it helps.
 * Trow move fast. It isn't possible to run them down.
 * Let your Berserks sharpen their swords on Ghol hide before taking on the Trow.
 * Several Bowmen can inflict significant damage on a Trow.
 * Don't take on a Trow with a small group. You need Berserks, and lots of 'em
 * Don't leave Bowmen unprotected.
 * You don't have enough troops to securely guard all of the flags.