Ghol Priests

The holy leaders of the Ghôl are much craftier than most races give them credit for. Being in communion with the Dark Gods, they have learned foul magical abilities - including the necromantic art of creating Wights. -Ghôl Priests, Cast of Characters, Myth III Manual

Description
Ghôl Priests were magic users for the Ghôls, leading them while offering sacrifices to their Godhead. Their nimble bodies only allow them to walk slowly, but they are still dangerous. The priests have the ability to cast Savage Wind Dream, a tornado vortex that causes damage to anything trapped within it. The vortex can also draw in and detonate explosives, further dooming the trapped units.

Flavor Text
"…the small-ones, they are the heart of our rage! The defilers! Our Bloodshrine! The most precious Bloodshrine! Relic of the Dark Gods! Destroyed by their accursed hands! Slay them! Feast on them! Gather their heads! Defile their homes and temples as they have ruined ours! Chase them into their dark holes and devour them from the world! The Whisperers of Darkness demand it!"

''… Ghôl mystics are chosen at birth by diving signs of discoloured markings. Raised by the priests of the tribe, they are forced to memorize the names of the multitude of Dark Gods before maturity. Each shaman chooses a single Dark God as a totem - donning a unique name they believe will best draw favor from their unholy masters. Through their vile sacrifices, their loathsome favors are granted."''

Common Names:
Blood-Song, Bloody-Torch, Broken-Stone, Dancing-Flame, Dark-Thoughts, Dead-Whisper, Death-Breeze, Dirt-Caller, Doom-Spirit, Dust-Thrower, Fear-Gaze, Gale-Fire, Heart-Bane, Murder-Hand, Night-Chanting, Plague-Servant, Rock-Hurler, Singing-Hate, Stone-Wind, White-Fang, Wind-Knife

Trivia

 * Ghôl Priests had existed at one point during the production of Myth: The Fallen Lords as Ghôl Shamans. They were to summon Vampyres into battle.