20a: Limbs, Heads, and Smoking Craters

20a: Limbs, Heads, and Smoking Craters is the second secret mission of Myth II: Soulblighter.

Journal Entry
Tuesday April 21, near Soulblighter's camp, West of the Cloudspine We are free but not out of danger. In the confusion of the prison break we stumbled upon some sort of assembly area. There are veritable mountains of satchel charges, sagging under their own weight, presumably brought down from Stoneheim. The putrid carcasses of wights, harvested for their baneful polyps and tumors, are strewn everywhere. Cleavers, axes and twisted bits of razor sharp metal fill barrel after barrel and litter the ground. I shudder to think of the destruction Soulblighter must have in mind. But now that destruction will be wrought on his own army. We will cause as much damage as we can and then head south to Scales, or possibly to Seven Gates. Traveling through the Tain Shard has left us at a loss as to exactly where in the world we are. The only thing we know for sure is that we are to the west of the Cloudspine.

Background

 * Destroy Soulblighter's stockpiled weapons of mass destruction: munlitions shacks, satchel charges, even the Wights


 * Your Dwarven explosives experts are necessary for this mission. Keep at least one alive.

Level Hints

 * There are no hints
 * Seriously, no hints for this level.
 * Nope.
 * Close this window and go blow stuff up!