Phantom Hounds: Haunted Heart

Phantom Hounds: Haunted Heart is a six level scenario plugin for Myth II: Soulblighter created by by A-Red of The Onyx Warlords, and it serves as the sequel to Phantom Hounds: The Call of Glory. After their heroic effort from the previous plugin, this second installment continues the story of the Phantom Hounds as they are sent on a mission to the ruined city of Muirthemne to uncover and stop, yet another, deadly threat from the Dark.

Due to the large size of the detail textures, PHHH Detail Textures is also included.

Credits

 * Scripting, tag work, concept, journals, and flavor texts by: A-Red


 * Some mesh work (see below), plugin preview, modifications for pregame and postgames by: Graydon

The Maps:
 * Detail textures by: Revan
 * The Lone and Level Sands = Alzruic Epoch by GimpMask with touch-ups by: Graydon


 * The Wall by Ghost-Light = Shuffle Off This Mortal Coil by: Leadfeather


 * Haunted Heart = original mesh and colormap by: Graydon


 * Lost Echoes = Under Muirthemne by: HMP


 * The Gauntlet = The Gauntlet by: TJ


 * Soul of Iron = untitled mesh by Soma, colormap and architectural models by: Graydon

Beta Testers: Fury, Pyro, Graydon, Revan, and Souly

Special thanks to:
 * Dirigible unit ported by: Welly


 * Eight Coyote Comet (originally from The Year of Burning Stone) by: Naraoia


 * Music used in the credits (originally from The Year of Burning Stone) by: Michael King


 * In-game sound & music quality by: Souly


 * Solo Campaign pregame by: Sciron


 * Troubleshooting various tags by: Pyro, Fury, and Souly


 * Trow Priest's attack sound by: Fury


 * The Fallen Levels and TFL Mappack tags by: Project Magma


 * Big special thanks to: Bungie