11: Silvermines

11: Silvermines is the eleventh mission of Myth: The Fallen Lords.

Journal Entry
Sunday November 30, Outskirts of Silvermines

The old stories all tell that when Balor freed the Watcher from his prison under the Cloudspine, one arm was left trapped in his prison of solid rock. Bound by a powerful confinement dream, it should have remained there forever. But it didn't. We're a hundred miles from Bagrada and two days ahead of the rest of the Legion today, outside a town called Silvermines, looking for the Watcher's arm. You have no idea how small it makes you feel to be poking around the ruins of an abandoned town looking for the shriveled arm of the second or third most powerful sorcerer in living memory.

I don't understand how the arm got to Silvermines, or how The Nine knew where to look for it, but I can tell they want it bad. They hope to use the Watcher's arm against him, if we find it. Rather like knowing his true name, only better. Again, I don't pretend to understand.

Problem is The Deceiver is thinking the same thing. Some of The Fallen are over a millennium old, and their rivalries go back just as far. We know The Deceiver is looking for the arm too, and has been digging up Silvermines since last summer.

We're going in this evening to grab it.

Background

 * Your Journeyman will lead you to the Watcher's severed arm, but beware of enemy patrols. Recover the arm and escape through the grave yard in the northwest.