05: Flight From Covenant

05: Flight From Covenant is the fifth mission of Myth: The Fallen Lords.

Journal Entry
Monday September 15, Shepherd's Gate, Covenant

The Watcher has entered Covenant from the north, and his tireless undead are raping the old city a second time; tearing down what few structures stand in their way, and choking the sky with dust and smoke. That he wants the book which now rests at the bottom of my pack is clear.

Against my better judgment, I opened the Codex last night to a random page and read about the life of a man not yet born, who would resurrect the Myrkridia and visit horrors on the world without equal in history or myth. I believed every word. I have resolved to destroy the thing before allowing it to become an instrument of the Dark. Mauriac is on his feet now, talking to the men. We met him and a few other survivors of the first expedition hiding in a collapsed cellar a few hundred feet away from the outer wall, and joined them for a brief rest until dawn.

Mauriac was prince regent here during King Alric's adolescence, and knows of an underground tunnel just outside the city which leads to Shoal, a village four miles away down the coast. The King's family used it to escape Covenant when Soulblighter leveled the city twelve years ago, and today we hope it will help us elude the Watcher.

Background

 * Escort your Journeyman (who is carrying the Total Codex) through the ruined city wall and to the hidden tunnel far outside of the old city.
 * Hint: To stop your archers from firing into a melee, use the stop key (usually the space bar).

This is a good time to learn to use the command to face all selected units in a desired direction, as the enemies play a game of Grandfather's Footsteps with you. Turn away from them to lure them into range and then fire away.